Bio and works

e-portfolio by Linda Ferguson

 
The Author
Abstract
Product
Showcase
Other Products
Site Map

Product

The Product section must contain artifacts that illustrate purpose, audience, evidence and reflection.

 

Fundamentals of Online Pedagogy

 

The assignment for this activity was a class presentation on one of the Information-Processing Family of Models (Joyce & Weill). We created a video explaining the Bruner strategy of concept attainment directed at a Teacher audience.  Next we covered Hilda Taba's concept formation strategy recommends that the teacher asks learners three questions to help determine the attributes of a concept. What did you see? What did you hear? (Teacher lists items on the chalkboard.) What things belong together? (Students begin to group items by identifying common properties.) What would you call these groups? (Students give labels or names to grouped items. This is categorizing.)

Concept Attainment

Feedback

The second group project combined several learning models; Concept Attainment, Project-Based Learning, and Synectics based on activities at different grade levels ranging from Grade 2 through Adults. This rather prophetic activity was titled Heroes - and was begun before the undreamed of events of September 11, 2001.  The project took on a life of its' own and grew to the extended version presented at National C.U.E. as Capturing the Teachable Moment.

Heroes

Heroes Extended Version


Feedback

Education for a Democratic and Pluralistic Society

In this class we had to investigate the problems of the digital divide. Each team investigated the sites assigned (and you may find other sites as well). Each team is to make 4 theses statements or conclusions drawn from your assigned sites. These conclusions must be supported by evidence and research as per usual iMET requirements. Some teams made their reports online.

bulletThe Multicultural Artifact: This piece exhibits attitudes and values that incorporate value-based behavior. 
bulletAPI represents one of the various issues present in democratic, pluralistic societies. API is meant to reflect an understanding of the importance of social and cultural educational issues. 
bulletAppropriately, API was presented to faculty and staff who needed to be aware of current state issues that educational professionals encounter.

API Helping or Hurting

Feedback

Tools and the Curriculum

Students in the iMET program must be comfortable with the use of word processors, databases and spreadsheets. These three application tools will often connect with the strategies identified in Joyce and Weil, particularly the Inductive Strategy, Synectics, Concept Attainment, Inquiry and Simulation. Establishing a comfort level and gaining competence takes time and motivation, therefore, a three-tiered system of competencies for each application is presented here. Students are expected to identify a base comfort level from the descriptions below and work toward greater competency with each tool as mini-assignments are completed. In this way, all students can progress in relation to their predefined levels of comfort and establish increasingly complex levels of competence. The three activities were lesson plans based on a sound teaching model and the use of technology in the classroom.

Staff Development and Presentation Applications

 

The course explores how to develop "Flash" pages with a simple product called Swish.   Students will use a variety of delivery methods for staff development that could include multimedia, the web, and hands-on integrated curricular activities teachers or other educators can use immediately with available technology. The application being explored in this course was the creation of websites for instructional purposes.

Swish

Feedback

The Staff Development Artifact:  There must be a piece that applies skills of presentation in a collaborative and stimulating intellectual process for students and teachers;

The final assignment was a group presentation of a staff development project centered around a Problem-Based Learning activity for teachers that would ultimately be translated into student-centered learning activities. It explored the use of the Problem-Based learning model not only for the direct instruction with the teachers, but ultimately for their students. The student activity was introduced with the ultimate goal being the training of students who would then prepare a multimedia presentation based on their own discovery during the activity.   This I presented at the national Computer Using Educators Conference.

Heroes Among Us

Feedback

 

Problem Solving and Project Development

Students will focus on integrating curriculum, equity, and/or staff development strands into an overall educational technology implementation strategy. Complex problem-solving techniques, research, distributed learning, methodology, and evaluation will be emphasized. The final projects for this course were Web Quests.

bulletThe Curriculum Artifact: There must be a piece demonstrating competence in the use of technology integrated with instructional strategies;

Colonial Americans


Feedback

While this was a beginning project we are currently working on an interesting project called "CSI".  Check back for a link coming soon

 

Contact